Sunday, 21 November 2010

Tom Chatfield: 7 ways games reward the brain | Video on TED.com

Here is another interesting video (15mins) looking at why so many people get engaged with video games and how this can be used to benefit other aspects such as education.

Tom Chatfield: 7 ways games reward the brain | Video on TED.com

1 comment:

Diane said...

Thanks Juli - yes both clips on gaming well worth viewing. I guess it would be interesting to see whether after your Second Life visits you feel that this borders on (or indeed is)gaming. You might be interested in this paper which sketches a broad picture of online interaction in social spaces including via gaming.

Thorne et al (2009) Second Language Use, Socialization, and Learning in Internet Interest Communities and Online Gaming, The Modern Language Journal 93, 802–821

Part of the article also explores Second Life within that picture but the article is generally packed with thoughts about potentials for use. Maybe a future look for some of you; but still worth reading to get a feel for how these online environments might bring new possibilities for language learners. Let us know if anything jumps out at you in particular.